If the bar becomes completely empty, the game will end. If the player completely misses a note, the bar will lose a large chunk. If the player hits any note in the incorrect direction, the white 'health bar' will become less full by a small chunk. There is also a white bar underneath the path where the blocks travel, which slowly fills up as the player hits notes correctly. In addition, there are occasionally mines (also known as "bombs") that the player should not hit, and obstacles in the form of oncoming walls that the player's head should avoid. When a block is properly slashed by a saber, it is destroyed and a score is awarded, based on the length and angles of the swing and the accuracy of the cut. There are also blocks with dots instead of arrows, which players may hit in any direction. It may also be marked with an arrow indicating one of eight possible directions in which the block may be required to be slashed through. Each block varies in color, corresponding to the color of the saber that should be used to slash it, defaulting to red on the left hand, and blue on the right. Beat Saber is a music and rhythm-based video game where the objective is to use handheld controllers to "slash" through virtual reality boxes.
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